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Poker math glossary

The vocabulary of poker probability, defined precisely. Every term links to the tool or lesson where you can see it work.

Equity
Your share of the pot if the hand were played out every possible way from this point: the probability of winning plus your share of any ties. A hand with 35% equity in a $100 pot 'owns' $35 of it on average.
Odds calculator
Outs
The unseen cards that improve your hand. A flush draw has nine outs; an open-ended straight draw eight; a gutshot four. Count them, then convert to a probability with the number of cards to come.
Draw odds explorer Flush draw odds
Clean out / dirty out
A clean out improves you to the best hand and leaves the opponent few ways to overtake you. A dirty out improves you but also improves the opponent, or leaves them many redraws. The distinction only exists relative to a specific opposing hand or range.
Draw odds explorer (advanced mode)
Pot odds
The ratio of what you can win to what you must risk: (pot + bet) : call. Facing $50 into $100, you get 3 : 1. Pot odds convert directly to the equity you need to call profitably.
Pot odds calculator
Break-even equity
The equity at which calling and folding have the same expected value: call ÷ (pot + bet + call). A half-pot bet needs 25%; a pot-sized bet needs 33.3%.
Pot odds calculator
Implied odds
Pot odds adjusted for money you expect to win on later streets if you hit. They justify calls that immediate pot odds do not — with the caveat that the future money is an estimate, not a fact.
Implied odds calculator Implied odds module
Reverse implied odds
The mirror image: money you expect to lose on later streets when you hit but are still second-best — a weak flush against a bigger one, or bottom two pair against a set.
Runout explorer
Expected value (EV)
The average result of a decision over many repetitions. EV of a call = equity × (pot + bet) − (1 − equity) × call. A positive-EV decision can lose on any single hand; over time it wins.
Pot odds and EV
Fold equity
The part of a bet's value that comes from the opponent folding. A bet with no showdown equity breaks even when the opponent folds bet ÷ (pot + bet) of the time.
Bluff break-even table
Range
The set of hands a player could hold, each with a weight. Equity is usually computed against a range rather than one hand because you never know the one hand.
Starting hand matrix
Combination (combo)
One specific two-card holding. A pocket pair has 6 combos, a suited hand 4, an offsuit hand 12. Counting combos is how ranges are weighed and how blockers are valued.
Starting hand explorer
Blocker
A card you hold that removes combinations from an opponent's range. Holding an ace halves the number of ways they can have pocket aces (from 6 combos to 3).
Starting hand explorer
Redraw
A way for the player who is currently behind to get back ahead after you improve. A set has a redraw to a full house against a flush; that redraw is what makes some of the flush's outs dirty.
Draw odds explorer
Variance
How widely results scatter around their expected value. Poker has high variance: a 70% favourite loses 30% of the time, and long losing runs are a mathematical certainty for winning players.
Methodology
Showdown
The end of the hand, when remaining players reveal their cards and the best hand wins the pot.
Odds calculator
Nut draw
A draw that, when it hits, makes the best possible hand of its kind — the ace-high flush draw is the nut flush draw.
Flush draw odds
Gutshot (inside straight draw)
A straight draw missing one interior card: four outs, 16.5% by the river from the flop.
Gutshot odds
Open-ended straight draw
Four consecutive cards that a card at either end completes: eight outs, 31.5% by the river from the flop.
Open-ended straight draw odds
Backdoor draw
A draw that needs both the turn and the river — three to a flush or straight on the flop. A backdoor flush comes in about 4.2% of the time.
Backdoor flush odds
Rule of 2 and 4
A table shortcut: multiply outs by 2 for the probability of hitting on the next card, or by 4 for two cards to come. Accurate to within a point or two up to about 12 outs, then it overshoots.
Shortcut vs exact
ICM (Independent Chip Model)
A model that converts tournament chip stacks into prize-money equity: your chance of first is your chip share, and later places follow from the chips that remain. It explains why a chip won is worth less than a chip lost.
ICM calculator Tournament math module
Risk premium
The extra hand equity you need to call an all-in in a tournament, over and above what the chips alone require. Largest on the bubble, where busting costs the most prize equity.
ICM calculator
Monte Carlo simulation
Estimating a probability by dealing random run-outs many times and counting. Used when exact enumeration is impractical; always reported with the number of trials and its standard error on this site.
Methodology
Exact enumeration
Computing a probability by evaluating every possible outcome. On the flop, that is all 990 turn-and-river combinations.
Methodology