Range vs range
Before either player has a hand, each has a distribution. The board decides which distribution it favours.
7 minute read
Two ranges against each other is a double sum: every combination in one against every combination in the other, skipping pairs that share a card. The result is each side's share of the pot, on average, before the specific hands are known.
The board changes the answer, and not always toward the tighter range. High, dry boards favour big cards and big pairs. Low, connected, two-tone boards favour the range with more small pairs and suited connectors — the wider range.
Optional: click a board slot and add a flop to see how the texture shifts the two ranges.
Player 1
—Player 1's range
15.0% of hands · 198.9 live combos
Paint the matrix, or type ranges like 22+, A5s+, KTs-K7s, AA:0.5. Enter applies.
Player 2
—Player 2's range
30.0% of hands · 397.8 live combos
Paint the matrix, or type ranges like 22+, A5s+, KTs-K7s, AA:0.5. Enter applies.
Range advantage vs nut advantage
One range can have more equity overall while the other has more of the very strongest hands. Both matter, and they are different questions — the coloured matrices show the second one directly.
Quick check
Why might a range of 'any two cards' have more equity than 'queens or better' on a board of 6♠ 5♠ 4♦?
Show answer
The wide range contains sets, straights, two pairs and draws on that board; the tight range is almost all overpairs facing them. Tighter is not always stronger on a given board.